Попросили сделать подобное для MZ.
Под него еще не писал, но нашел в Light Crusader адаптацию под MV.
Код://============================================================================= // CustomGraphicChange.js //============================================================================= /* * @plugindesc Сhange graphic on event * @author Caveman * * @help This plugin provides possibility to change graphic on events as it was in XP * * params: # characterIndex - pos in big charset file # name - charset name # direction - turn (row in charset): 2,4,6,8 # pattern - pos (col in charset): 0,1,2 functions: - setGraphicName(name, direction, pattern) - setGraphic(direction, pattern) - setIndexGraphicName(name, characterIndex, direction, pattern) - setIndexGraphic(characterIndex, direction, pattern) use in 'custom route' or 'set move route' as this.setGraphic ... */ (function() { Game_CharacterBase.prototype.setGraphicName = function(name, direction, pattern) { this._characterName = name; this.setGraphic(direction, pattern); }; Game_CharacterBase.prototype.setGraphic = function(direction, pattern) { this._direction = direction; this._pattern = pattern; this._originalPattern = pattern }; Game_CharacterBase.prototype.setIndexGraphicName = function(name, characterIndex, direction, pattern) { this._characterName = name; this.setIndexGraphic(characterIndex, direction, pattern); }; Game_CharacterBase.prototype.setIndexGraphic = function(characterIndex, direction, pattern) { this._characterIndex = characterIndex; this._direction = direction; this._pattern = pattern; this._originalPattern = pattern; }; })();




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